package winOrDie.graphicsInterface.GameMenu;

import java.util.EventObject;

public class Composite_List_Games_Event extends EventObject {
	
	private int eventType = -1;
	
	public static class Event_Types {
		
		//SE ESCUCHA EN APPLICATION
		public static final int LIST_GAMES = 0;
		public static final int CONNECT_TO_GAME = 1;
		
		//SE ESCUCHA EN GAMEMENU
		public static final int CANCEL = 2;
		
	}
	
	
	public int getEventType() {
		return eventType;
	}


	public void setEventType(int eventType) {
		this.eventType = eventType;
	}


	public Composite_List_Games_Event(Object source) {
		super(source);
	}
}
